← Return to Drift Shell (Online Faction War Demo)
Devlog
- April 22, 2025 by Slaps#mecha, #multiplayer, #online, #pvp, #psx, #lowpolyBuild alpha 0.46 is available only in the Steam alpha test for Patreon Backers. I ask for your financial support to be able to work on my indie game projects full-time. I will be working on adding Qua... Continue reading
- April 17, 2025 by Slaps#mecha, #psx, #ps1, #lowpoly, #multiplayer, #online, #mechsAfter Registering Drift Shell to Steam the Official ID used for the game no longer allows me to support cross-play between the public demo that had the temporary ID and the Patreon build that is now t... Continue reading
- April 11, 2025 by Slaps#mecha, #driftshell, #psx, #lowpoly, #multiplayer, #scifi, #ps1This is the final content update for the free public online demo. I will still update the demo if there are performance improvements, server maintenance, or general QOL to update. The Drift Shell Stea... Continue reading
- April 11, 2025 by Slaps#mecha, #psx, #ps1, #lowpoly, #multiplayer, #onlineplease wait to be able to access the lobby browser and conquest mode queue in the public demo. I had to update the server. The Patreon Exclusive Steam alpha test has launched with custom player bot ma... Continue reading
- March 29, 2025 by Slaps#mecha, #psx, #lowpoly, #multiplayer, #shooter-Change Log- **Please download the most up to date Game build to be able access the Conquest server and matchmaking features.** Fixed Conquest Server to properly discard player data when not finding m... Continue reading
- March 21, 2025 by Slaps#mecha, #lowpoly, #ps1, #psx, #driftshell, #multiplayer- Change Log - Fixed crash caused by changing the map in a private lobby and returning to the lobby after playing a match fixed the Server population counter being able to be less than 0 when detectin... Continue reading
- March 19, 2025 by Slaps#mecha, #driftshell, #lowpoly, #psx-Change Loge- Fixed an crash caused by queueing for conquest then disconnecting internet and requeuing afterwards... Continue reading
- March 19, 2025 by Slaps#mecha, #lowpoly, #psx, #multiplayer, #online-Change Log- I fixed a reported crash in the match replay menu when you try to back out of the menu to the main screen. I also updated the Conquest Server to greatly extend the war timer. **Please dow... Continue reading
- January 27, 2025 by Slaps#driftshell, #online multiplayer, #lowpoly, #psx, #pvpTLDR; I have a major 2v2 Team Battle and QOL update I'm going to do private testing for. I won't make the update public on itch.io till the bugs are cleared and performance is improved for 4 player on... Continue reading
- December 17, 2024 by Slaps#mecha, #multiplayer, #online multiplayer, #ps1, #psxPatch notes: fixed a bug that broke the quick match queue button with patch 0.25 adjusted split-missile guidance level to 0.06 adjusted speed missile guidance to 0.06... Continue reading
- December 16, 2024 by Slaps#mecha, #multiplayer, #online multiplayer, #ps1, #psx, #sci-fiPatch Notes: Fixed the join button for private lobby hosting. clients should be able to join private hosted lobbies now put up safety guards in the online menu to prevent mashing the join or search bu... Continue reading
- December 16, 2024 by Slaps#mecha, #multiplayer, #online multiplayer, #driftshellI made a quick patched build to hopefully fix the browser virus detection false positive preventing some people from downloading the game. please let me know it it worked in the comments if you were h... Continue reading
- December 15, 2024 by Slaps#mecha, #psx, #online-multiplayer, #local multiplayerDrift Shell alpha 0.24 Made a fix that makes the mouse aim smoother. fixed a bug related to getting the single player screen view in local when first playing online and then switching to local multipl... Continue reading
- January 14, 2023 by Slaps#mecha, #lowpoly, #driftshell, #psx, #unity, #pvp, #mutiplayerWorked on designing a small arena for duels. The layout has been greyboxed, I just need to make art assets to get the look I'm going for. I wanted to make sure there were little to no hiding places. I... Continue reading