Power Pumpkin Quest
Third Person Character Controller
- State-Machine driven player character
- Character dynamically tilts during running animation when turning around at a sharp angle
- Camera Collision keeps prevents it from clipping outside the level
- Camera can lock onto enemies and strafe while keeping player character on screen
- When locked onto enemy you can dodge roll left or right around the enemy
- Sliding wall Collision code to detect walls and corners to stop or redirect player’s velocity
Controls:
*Supports Game Controller / Keyboard and Mouse *
Note: * To Lock-On to enemy the white dot on screen must be over them first*
--Mouse and Keyboard--
Use Mouse to adjust Camera
F - Key: Re-align camera behind player character
WSAD: Move
Spacebar: Jump
Left mouse: melee attack
middle Mouse: Lock onto Enemy, press button again to unlock
Right Mouse: When locked on to enemy will do Dodge roll
Shift: enter a Sprint
---Gamepad Controller-- -
Left Stick: Move
Press Left-Stick: enter a Sprint
Right Stick: adjust camera
Press right stick: Re-align camera behind player character
R1: Melee Attack
L1: Lock onto Enemy
X - button: jump.
Square - Button: When locked on to enemy will do Dodge roll
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