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Hazel op

but fr this game feels like a big step in progress from gunnier zed, in terms of art gameplay and sound! im surprised more people weren't talking about it in jde

shields feel more balanced which is nice

but I'll have to admit I hid in the upper right corner to get thru some of the homing enemies at the second to last level, and i would have def enjoyed using a mouse

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Thanks for the feedback! I've found that the toughest part of game development is getting people to play the game lol. 

Somehow I'd like to improve at marketing the game. 

btw, I'm working on another shmup, a more polished Gunnier Zed. 

My goal for it is to sell it commercially!